AZ QUIZ project

AZ QUIZ project

 

 

Names of players are inputted at the beginning of game. Colour of player is inputted subsequently, if this possibility is entered in AZ.ini file. That colour highlight selected fields and rectangle with name of player. If possibility of colour selection is forbidden (in the AZ.ini file), colours will be defined by setting in AZ.ini file. Next step is entering game mode (see bellow), but it could be set by AZ.ini file too.

 

Picture 1: Structure of lines in AZ.ini file

 

-----The number defines possibility of colour selection at the beginning of game.
-----The colour of player A for case when colour selection is forbidden.
-----The colour of player B for case when colour selection is forbidden.
-----The possibility for choice of game mode (1: choice is possible, 0: choice is impossible).
-----If previous value is 0, this value defines game mode (0: game mode A, 1: game mode B).
-----The protection against repeated selection of engaged field, not for grey fields (0: non active, 1: active).
-----The introduction of programme (0: non active, 1: active).
-----There is possible to enter the path for storage of temporary file. Entered characters define directory of project.

 


The game has two modes. The first game mode is indicated by next picture.

 


Picture 2:
Example of game mode A

 

 

Players have to click into box with answer which is right in their opinion. Correctness is checked by computer (according files with answers).
If answer is right the field in pyramid will be marked with player’s colour (see picture 3).

 

Picture 3: AZ pyramid

 

 

If answer is false the field in pyramid will be marked with grey colour (see picture 3). If the second player wants the same field it is possible. If there is only one file with answers the question will be the same. If there are more files then one, question for selected field will be different.

Questions are written down in AZX.txt files, when character X has value from 1 to 9, i.e. there could be 9 files with questions at most. Each of them contains 28 questions, but number of lines is 29. Number of files with questions is defined in AZ1.txt file (the first value put in the first line). Therefore the first line in other files is not filled.

Answers are written down in AZ1X.txt files, when character X has value from 1 to 9, i.e. there could be 9 files with answers at most. Each of them contains 28 lines with answers. Answers in line are separated by semi-colon. The first answer is right. When answers are shown on screen they are mixed up.

 

The second game mode is indicated by next picture.
 

Picture 4: Example of game mode B

 

 

Correctness in this mode is checked by players or by the third person (a referee). The selection of requested field is the same as in the game mode A, i.e. mouse click on the left button. If the answer is correct (with agree of the second player) the first player will click on his/her rectangle with name. If the answer is incorrect or the player do not know the second player can answer. If the second player don’t want the question or his/her answer is incorrect, there have to be clicked on grey rectangle.

Information about questions (files AZX.txt) is the same as information for the game mode A.

 

 

The end of the game is not defined. Rules can be arranged by players (e.g. time limit, number of right fields in pyramid, etc). Therefore there is not evaluated the win by this game, but later version will be with a counter of correct answers.

 

Edit:

Button for quit of game was added (it is for information about winner).

Menu and list of winners were added: